little changes
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@ -201,7 +201,7 @@ def main():
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parser.add_argument('--fullscreen', dest='fullscreen', action='store_true')
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parser.add_argument('--window_w', dest='win_w', default=window_w, help='window width')
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parser.add_argument('--window_h', dest='win_h', default=window_h, help='window height')
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parser.add_argument('--configurator', dest='configurator', action='store_true')
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parser.add_argument('--configurator', dest='configurator', action='store_true', help='start in field edit mode')
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parser.set_defaults(fullscreen=False)
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parser.set_defaults(configurator=False)
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@ -216,7 +216,7 @@ def main():
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if args.fullscreen:
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video_flags = OPENGL | HWSURFACE | DOUBLEBUF | FULLSCREEN
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dinfo = pygame.display.Info();
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dinfo = pygame.display.Info()
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window_w = dinfo.current_w
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window_h = dinfo.current_h
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else:
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