glCellular fixed
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@ -142,7 +142,7 @@ def draw():
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glVertex3f(x + creatureW-1.0,y,0.0)
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glVertex3f(x+creatureW-1,y+creatureH-1,0.0)
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glVertex3f(x,y+creatureH-1,0.0)
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glEnd()
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draw_buffer_old = draw_buffer
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draw_buffer = []
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