stupidpythonprojects/simongame/pyftgl
2016-09-12 15:19:48 +02:00
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COPYING initial commit 2016-09-12 15:19:48 +02:00
example.py initial commit 2016-09-12 15:19:48 +02:00
ftgl.cpp initial commit 2016-09-12 15:19:48 +02:00
MANIFEST.in initial commit 2016-09-12 15:19:48 +02:00
README initial commit 2016-09-12 15:19:48 +02:00
setup.py initial commit 2016-09-12 15:19:48 +02:00

README for PyFTGL


Introduction
============

FTGL is a free, open source library to enable developers to use
arbitrary fonts in their OpenGL applications. Unlike other OpenGL font
libraries FTGL uses standard font file formats and the Freetype font
library to open the fonts.

PyFTGL in turn wraps the functionality of FTGL into a Python module so
that it can be used in conjunction with PyOpenGL.


How to build
============

Prerequisites
-------------

Make sure you have the necessary libraries installed before attempting
to build PyFTGL.

   * FTGL
     http://homepages.paradise.net.nz/henryj/code/#FTGL

   * FreeType
     http://www.freetype.org/

   * boost::python
     http://www.boost.org/


Build
-----

$ python setup.py build


Install
-------

$ python setup.py install


How to use
==========

Overview
--------

To use PyFTGL, start by import it:

>>> import FTGL

PyFTGL supports six different rendering modes:

   * Bitmap
   * Anti-aliased pixmap
   * Anti-aliased texture maps
   * Outlines
   * Polygon meshes
   * Extruded polygon meshes

The first two modes draw directly to the screen raster, the texture
map mode draw textured quads, while the last three draw actual
geometry.

The indivdual modes are encapsulated in their respective class:

   * BitmapFont
   * PixmapFont
   * TextureFont
   * OutlineFont
   * PolygonFont
   * ExtrdFont

However, the protocol for all modes are the same:

>>> font = FTGL.PolygonFont("example.ttf")
>>> font.FaceSize(24)
True
>>> font.line_height
37.51171875
>>> font.Render("foo")

Obviously, you need to set up the OpenGL environment to make it
useful. Please see the example.py script for a demonstration of
PyFTGL.


Classes
-------

class BitmapFont()
class PixmapFont()
class TextureFont()
class OutlineFont()
class PolygonFont()
class ExtrdFont()

  Methods defined here:

  Advance(string)
      Get the advance width for a string.

  Attach(font_file_path)
      Attach auxilliary file to font e.g font metrics.
      Note: not all font formats implement this function.

  BBox(string)
      Get the bounding box for a string. Returns tuple.

  Depth(depth)
      Set the extrusion distance for the font. Only implemented 
      by ExtrdFont.

  FaceSize(size[, res])
      Set the char size for the current face.

  Render(string)
      Render a string of characters.

  UseDisplayList(useList)
      Enable or disable the use of Display Lists inside FTGL.

  __init__(font_file_path)

  Properties defined here:

  ascender
      The global ascender height for the face.

  descender
      The global descender height for the face.

  line_height
      The line spacing for the font.