several improvements, implemented revoke stuff
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cb0e81fbdf
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15e0bdf6fc
4
main.js
4
main.js
@ -28,7 +28,7 @@ register_container = main_menu.create_infocontainer("Login to play online");
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i_register_username = register_container.create_input("username");
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i_register_pw = register_container.create_input("password", true);
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b_register = register_container.create_button("register/login");
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//register_container.create_label("(creates new account for a new username)");
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register_container.create_label("If the username does not exists yet, a new account is created automatically");
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// logout TODO: rename container:
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logout_container = main_menu.create_infocontainer("Logged in as: ");
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@ -42,7 +42,7 @@ l_highscores.style.textAlign = "left"
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// fill subcontainer:
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match_slot_container = sub_menu.create_infocontainer("Running Matches<br>(click to open)");
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match_slot_container = sub_menu.create_infocontainer("Running Matches");
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// match control:
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@ -1,6 +1,6 @@
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class OnlineMatchManager
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{
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constructor(grid, info_func, matches_container, control_container, end_button, game_server_connection, match_id, match_state, player_name)
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constructor(grid, info_func, matches_container, control_container, end_button, game_server_connection, match_id, match_state, revoke_time, player_name)
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{
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this.grid = grid;
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@ -12,7 +12,8 @@ class OnlineMatchManager
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this.match_state = match_state;
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this.player_name = player_name
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this.revoke_time = Date.create_from_mysql(revoke_time);
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this.player_name = player_name;
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var player_a = this.match_state.player_a;
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var player_b = this.match_state.player_b;
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@ -98,9 +99,10 @@ class OnlineMatchManager
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}
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}
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update_match_state(match_state)
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update_match_state(match_state, revoke_time)
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{
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this.match_state = match_state;
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this.revoke_time = Date.create_from_mysql(revoke_time);
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if (this.online_opponent.get_name() == this.match_state.active_player)
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{
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@ -289,6 +291,10 @@ class OnlineMatchManager
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var current_player = this.player_name == current_player_name ? this.local_player : this.online_opponent;
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this.grid.player_change_listener(current_player);
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// date difference in hours:
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var dt = Math.floor(Math.abs(Date.now() - this.revoke_time) / 36e5);
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if (this.player_name == current_player_name)
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{
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@ -303,19 +309,19 @@ class OnlineMatchManager
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{
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this.grid.unblock(x,y);
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}
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this.info_func("It's your turn!", false);
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this.info_func("It's your turn! (" + dt + "h left)", false);
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this.control_container.blink(theme_color_highlight);
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}
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else
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{
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this.info_func("It's your turn!", false);
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this.info_func("It's your turn! (" + dt + "h left)", false);
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this.control_container.blink(theme_color_highlight);
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this.grid.unblock_all();
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}
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}
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else
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{
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this.info_func("waiting for " + encodeHTML(this.online_opponent.get_name()) + "'s move", false);
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this.info_func("waiting for " + encodeHTML(this.online_opponent.get_name()) + "'s move (" + dt + "h left)", false);
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this.control_container.blink(theme_color_highlight);
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}
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17
tools.js
17
tools.js
@ -16,4 +16,19 @@ function clearInner(node) {
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// encoding helper (found here: https://stackoverflow.com/a/2794366)
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function encodeHTML(s) {
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return s.replace(/&/g, '&').replace(/</g, '<').replace(/"/g, '"');
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}
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}
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Date.create_from_mysql = function(mysql_string)
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{
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var t, result = null;
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if( typeof mysql_string === 'string' )
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{
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t = mysql_string.split(/[- :]/);
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//when t[3], t[4] and t[5] are missing they defaults to zero
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result = new Date(t[0], t[1] - 1, t[2], t[3] || 0, t[4] || 0, t[5] || 0);
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}
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return result;
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}
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@ -20,6 +20,8 @@ class WebsocketConnection
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this.end_button = end_button;
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this.l_matches_container = null;
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this.active_match = null;
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this.connected = false;
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@ -90,6 +92,13 @@ class WebsocketConnection
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this.openmatches[key].remove_match();
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}
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this.openmatches = {};
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// remove match info label if exists:
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if (this.l_matches_container != null)
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{
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this.matches_container.container.removeChild(this.l_matches_container);
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clearInner(this.l_matches_container);
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this.l_matches_container = null;
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}
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// remove complete friend list:
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var n = this.friend_name_divs.length;
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@ -123,6 +132,13 @@ class WebsocketConnection
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this.openmatches[key].remove_match();
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}
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this.openmatches = {};
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// remove match info label if exists:
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if (this.l_matches_container != null)
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{
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this.matches_container.container.removeChild(this.l_matches_container);
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clearInner(this.l_matches_container);
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this.l_matches_container = null;
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}
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// remove complete friend list:
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var n = this.friend_name_divs.length;
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@ -228,6 +244,7 @@ class WebsocketConnection
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{
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var id = data.id
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var match_state = data.match_state;
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var revoke_time = data.revoke_time;
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if (match_state == null)
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{
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@ -241,7 +258,7 @@ class WebsocketConnection
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{
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if (id in this.openmatches)
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{
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this.openmatches[id].update_match_state(match_state)
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this.openmatches[id].update_match_state(match_state, revoke_time)
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if (this.active_match == id)
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{
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this.openmatches[id].open_match();
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@ -255,12 +272,24 @@ class WebsocketConnection
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{
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if (!match_state.game_over)
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{
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this.openmatches[id] = new OnlineMatchManager(this.grid, this.info_func, this.matches_container, this.control_container, this.end_button, this, id, match_state, this.player.get_name());
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// remove match info label if exists:
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if (this.l_matches_container != null)
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{
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this.matches_container.container.removeChild(this.l_matches_container);
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clearInner(this.l_matches_container);
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this.l_matches_container = null;
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}
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this.openmatches[id] = new OnlineMatchManager(this.grid, this.info_func, this.matches_container, this.control_container, this.end_button, this, id, match_state, revoke_time, this.player.get_name());
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if (match_state.last_move == null)
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{
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this.notify("new Game against " + encodeHTML(this.openmatches[id].online_opponent.get_name()));
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}
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this.matches_container.blink(theme_color_highlight);
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// create new info:
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this.l_matches_container = this.matches_container.create_label("click on name to open,<br>click '+' to add as friend");
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}
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}
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