bugfix in local game
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		| @ -27,12 +27,12 @@ class LocalMatchManager | ||||
|         // check whether the game is over: | ||||
|         if (grid.is_won()) | ||||
|         { | ||||
|             this.status_change_listener("" + grid.get_won_player().get_name() + " has won.", "Game Over") | ||||
|             this.status_label.innerHTML = "" + grid.get_won_player().get_name() + " has won."; | ||||
|             this.end_game(); | ||||
|         } | ||||
|         else if (grid.is_complete()) | ||||
|         { | ||||
|             this.status_change_listener("Draw. Everybody looses!", "Game Over"); | ||||
|             this.status_label.innerHTML = "Draw. Everybody looses!"; | ||||
|             this.end_game(); | ||||
|         } | ||||
|         else | ||||
|  | ||||
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