fix wrong close behavior in client
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		| @ -16,6 +16,8 @@ class GameManager | ||||
|  | ||||
|         this.grid.player_change_listener(this.dummy_player); | ||||
|  | ||||
|         this.received_close_message = false; | ||||
|  | ||||
|         // possible modes: | ||||
|         // -- none | ||||
|         // -- local | ||||
| @ -233,10 +235,10 @@ class GameManager | ||||
|         { | ||||
|             return; | ||||
|         } | ||||
|         this.set_game_mode("none"); | ||||
|         this.grid.block_all(); | ||||
|  | ||||
|         this.status_change_listener("game was closed by server or opponent", "Game Over"); | ||||
|  | ||||
|         this.end_game(); | ||||
|     } | ||||
|  | ||||
|     toggle_local_player() | ||||
|  | ||||
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