temporary accounts
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6
main.js
6
main.js
@ -26,9 +26,9 @@ b_local_game = create_game_container.create_button("Local Game");
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// register container:
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// register container:
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register_container = main_menu.create_infocontainer("Login to play online");
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register_container = main_menu.create_infocontainer("Login to play online");
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i_register_username = register_container.create_input("username");
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i_register_username = register_container.create_input("username");
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i_register_pw = register_container.create_input("password", true);
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i_register_pw = register_container.create_input("pw (optional)", true);
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b_register = register_container.create_button("register/login");
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b_register = register_container.create_button("play online");
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register_container.create_label("If the username does not exist yet, a new account is created automatically");
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register_container.create_label("To play ranked matches you have to create an account. Login without an password will only create a temporary session");
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register_container.create_label("Note that inactive accounts will be deleted after 45 days")
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register_container.create_label("Note that inactive accounts will be deleted after 45 days")
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// logout TODO: rename container:
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// logout TODO: rename container:
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@ -1,6 +1,6 @@
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class OnlineMatchManager
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class OnlineMatchManager
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{
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{
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constructor(grid, info_func, matches_container, control_container, end_button, game_server_connection, match_id, match_state, revoke_time, player_name)
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constructor(grid, info_func, matches_container, control_container, end_button, game_server_connection, match_id, match_state, revoke_time, player_name, ranked)
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{
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{
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this.grid = grid;
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this.grid = grid;
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@ -10,6 +10,8 @@ class OnlineMatchManager
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this.game_server_connection = game_server_connection;
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this.game_server_connection = game_server_connection;
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this.ranked = ranked;
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this.match_state = match_state;
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this.match_state = match_state;
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this.revoke_time = Date.create_from_mysql(revoke_time);
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this.revoke_time = Date.create_from_mysql(revoke_time);
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@ -32,7 +34,7 @@ class OnlineMatchManager
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this.match_button_div = tmp[0];
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this.match_button_div = tmp[0];
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this.match_button_option = tmp[2];
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this.match_button_option = tmp[2];
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if (this.game_server_connection.is_friend(this.online_opponent.get_name()))
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if (this.game_server_connection.temporary_session || this.game_server_connection.is_friend(this.online_opponent.get_name()))
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{
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{
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this.match_button_option.disabled = true;
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this.match_button_option.disabled = true;
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}
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}
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@ -244,7 +246,7 @@ class OnlineMatchManager
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}
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}
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}
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}
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var control_head = "";
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var control_head = this.ranked ? "Ranked Match<br>" : "Unranked_Match<br>";
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this.control_container.clear_background_color();
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this.control_container.clear_background_color();
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this.update_button_text();
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this.update_button_text();
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@ -325,9 +327,9 @@ class OnlineMatchManager
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this.control_container.blink(theme_color_highlight);
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this.control_container.blink(theme_color_highlight);
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}
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}
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control_head += "" + current_player_name + "'s move";
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control_head += "" + encodeHTML(current_player_name) + "'s move";
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this.control_container.update_head(encodeHTML(control_head));
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this.control_container.update_head(control_head);
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@ -9,6 +9,8 @@ class WebsocketConnection
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this.socket = null;
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this.socket = null;
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this.registered = false;
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this.registered = false;
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this.temporary_session = false;
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this.info_func = info_func;
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this.info_func = info_func;
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this.err_func = err_func;
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this.err_func = err_func;
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@ -42,6 +44,8 @@ class WebsocketConnection
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this.friend_name_divs = [];
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this.friend_name_divs = [];
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matches_container.hide();
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matches_container.hide();
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}
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}
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@ -245,6 +249,7 @@ class WebsocketConnection
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var id = data.id
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var id = data.id
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var match_state = data.match_state;
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var match_state = data.match_state;
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var revoke_time = data.revoke_time;
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var revoke_time = data.revoke_time;
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var ranked = data.ranked;
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if (match_state == null)
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if (match_state == null)
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{
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{
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@ -281,7 +286,7 @@ class WebsocketConnection
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this.l_matches_container = null;
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this.l_matches_container = null;
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}
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}
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this.openmatches[id] = new OnlineMatchManager(this.grid, this.info_func, this.matches_container, this.control_container, this.end_button, this, id, match_state, revoke_time, this.player.get_name());
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this.openmatches[id] = new OnlineMatchManager(this.grid, this.info_func, this.matches_container, this.control_container, this.end_button, this, id, match_state, revoke_time, this.player.get_name(), ranked);
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if (match_state.last_move == null)
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if (match_state.last_move == null)
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{
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{
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this.notify("new Game against " + encodeHTML(this.openmatches[id].online_opponent.get_name()));
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this.notify("new Game against " + encodeHTML(this.openmatches[id].online_opponent.get_name()));
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@ -303,6 +308,7 @@ class WebsocketConnection
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{
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{
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this.registered = true;
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this.registered = true;
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this.session_id = data.id;
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this.session_id = data.id;
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this.temporary_session = !data.registered;
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this.login_callback_func();
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this.login_callback_func();
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this.info_func(data.msg);
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this.info_func(data.msg);
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return;
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return;
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@ -408,7 +414,10 @@ class WebsocketConnection
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on_elo_update(data)
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on_elo_update(data)
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{
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{
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console.log("received elo update: " + data.elo);
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console.log("received elo update: " + data.elo);
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this.logout_container.update_head("logged in as: " + encodeHTML(connection.player.get_name()) + "<br>Score: " + encodeHTML("" + data.elo) + "<br>Rank: " + encodeHTML(""+data.rank));
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if (data.elo != null && data.rank != null)
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{
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this.logout_container.update_head("logged in as: " + encodeHTML(connection.player.get_name()) + "<br>Score: " + encodeHTML("" + data.elo) + "<br>Rank: " + encodeHTML(""+data.rank));
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}
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this.top_names = data.top_names;
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this.top_names = data.top_names;
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this.top_elos = data.top_elos;
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this.top_elos = data.top_elos;
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this.logout_container.blink(theme_color_highlight);
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this.logout_container.blink(theme_color_highlight);
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