class Grid { constructor(width, height, grid_container_div, tile_width, tile_height) { this.width = width; this.height = height; this.tile_width = tile_width; this.tile_height = tile_height; this.cells = [] this.grid_container_div = grid_container_div this.create(); } create() { var x,y; for (y = 0; y < this.height; y++) { var div_row = this.grid_container_div.appendChild(document.createElement("div")); var row = []; for (x = 0; x < this.width; x++) { var div_button = div_row.appendChild(document.createElement("div")); div_button.className = "grid-tile"; var button = document.createElement("button"); button.className = "grid-button"; div_button.appendChild(button); var c = "rgb(" + Math.round(255 * x / this.width) + ", " + Math.round(255 * y / this.height) + ", " + Math.round(255 * ( 1.0 - x / this.width))+")"; row.push(new Tile(x,y,this.tile_width,this.tile_height,button,c,div_button)); row[x].register_click_callback((i,j) => this.click_listener(i,j)); row[x].register_unlock_request_callback((i,j) => this.unlock_request_listener(i,j)); } this.cells.push(row); } } activate_all() { var x,y; for (y = 0; y < this.height; y++) { for (x = 0; x < this.width; x++) { this.cells[y][x].activate(); } } } deactivate_all() { var x,y; for (y = 0; y < this.height; y++) { for (x = 0; x < this.width; x++) { this.cells[y][x].deactivate(); } } } register_click_callback(func) { this.click_callback = func; } register_unlock_request_callback(func) { this.unlock_request_callback = func; } click_listener(x,y) { this.click_callback(x,y); } unlock_request_listener(x,y) { return this.unlock_request_callback(x,y); } block() { var x,y; for (y = 0; y < this.height; y++) { for (x = 0; x < this.width; x++) { this.cells[y][x].lock(); } } } unblock() { var x,y; for (y = 0; y < this.height; y++) { for (x = 0; x < this.width; x++) { this.cells[y][x].unlock(); } } } on_screen_orientation_change(tile_w,tile_h) { this.tile_width = tile_w; this.tile_h = tile_h; var x,y; for (y = 0; y < this.height; y++) { for (x = 0; x < this.width; x++) { this.cells[y][x].update_css_transform(tile_w, tile_h); } } } }