VoxelUnity/Library
Jonas Weinz aeeaea6adc simple improvements 2019-01-05 14:19:07 +01:00
..
ScriptAssemblies simple improvements 2019-01-05 14:19:07 +01:00
AnnotationManager initial init 2018-10-13 22:56:11 +02:00
AssetImportState initial init 2018-10-13 22:56:11 +02:00
BuildPlayer.prefs initial init 2018-10-13 22:56:11 +02:00
BuildSettings.asset initial init 2018-10-13 22:56:11 +02:00
CurrentLayout.dwlt introducing the chunk manager which loads chunks more dynamically 2019-01-05 13:36:13 +01:00
CurrentMaximizeLayout.dwlt introducing the chunk manager which loads chunks more dynamically 2019-01-05 13:36:13 +01:00
EditorUserBuildSettings.asset initial init 2018-10-13 22:56:11 +02:00
EditorUserSettings.asset initial init 2018-10-13 22:56:11 +02:00
InspectorExpandedItems.asset initial init 2018-10-13 22:56:11 +02:00
LastSceneManagerSetup.txt initial init 2018-10-13 22:56:11 +02:00
LibraryFormatVersion.txt initial init 2018-10-13 22:56:11 +02:00
MonoManager.asset initial init 2018-10-13 22:56:11 +02:00
ProjectSettings.asset initial init 2018-10-13 22:56:11 +02:00
ScriptMapper introducing the chunk manager which loads chunks more dynamically 2019-01-05 13:36:13 +01:00
ShaderCache.db connecting chunks 2018-10-15 15:26:21 +02:00
SpriteAtlasDatabase.asset initial init 2018-10-13 22:56:11 +02:00
TilemapEditorUserSettings.asset initial init 2018-10-13 22:56:11 +02:00
assetDatabase3 simple improvements 2019-01-05 14:19:07 +01:00
expandedItems introducing the chunk manager which loads chunks more dynamically 2019-01-05 13:36:13 +01:00
shadercompiler-UnityShaderCompiler0.log simple improvements 2019-01-05 14:19:07 +01:00