import pygame from pygame.locals import * from sys import exit class ball(object): def __init__(self, x,y,dx,dy): self.x = x self.y = y self.dx = dx self.dy = dy def setX(self,x): self.x = x def setY(self,y): self.y = y def setDx(self,dx): self.dx = dx def setDy(self,dy): self.dy=dy def getX(self): return self.x def getY(self): return self.y def getDx(self): return self.dx def getDy(self): return self.dy def update(self): self.x +=self.dx self.y +=self.dy def draw(self,screen): pygame.draw.rect(screen,(255,255,255),Rect(self.x-5,self.y-5,10,10))