godot_projects/puzzle/map.tscn

55 lines
2.2 KiB
Plaintext
Raw Normal View History

[gd_scene load_steps=9 format=3 uid="uid://cuohiydexf5n"]
2022-08-10 17:13:51 +02:00
[ext_resource type="PackedScene" uid="uid://c4ye4j37eiuhb" path="res://test_ground.tscn" id="1_p7ywp"]
[ext_resource type="Script" path="res://player.gd" id="2_f4o04"]
[ext_resource type="Script" path="res://player_camera.gd" id="3_as6nl"]
2022-08-10 17:13:51 +02:00
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t1cxb"]
albedo_color = Color(0.0862745, 0.470588, 0.839216, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_sjmr4"]
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_ffy4a"]
[sub_resource type="Sky" id="Sky_8qk6q"]
sky_material = SubResource("PhysicalSkyMaterial_ffy4a")
[sub_resource type="Environment" id="Environment_srrj6"]
background_mode = 2
sky = SubResource("Sky_8qk6q")
ambient_light_source = 3
reflected_light_source = 2
2022-08-10 17:13:51 +02:00
[node name="Node3D" type="Node3D"]
[node name="test_ground" parent="." instance=ExtResource("1_p7ywp")]
transform = Transform3D(0.9994, -0.0346379, 0, 0.0346379, 0.9994, 0, 0, 0, 1, -1.52052, -9.32694, -0.309357)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.370338, 0.860141, -0.350723, 0.466547, 0.498728, 0.730482, 0.803233, 0.106897, -0.585995, 21.9756, 11.6848, 1.12691)
2022-08-10 17:13:51 +02:00
light_energy = 0.41
light_angular_distance = 8.26
directional_shadow_mode = 0
2022-08-10 17:13:51 +02:00
[node name="player" type="CharacterBody3D" parent="." node_paths=PackedStringArray("camera")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -7.76396, 0)
2022-08-10 17:13:51 +02:00
script = ExtResource("2_f4o04")
camera = NodePath("../Camera3D")
2022-08-10 17:13:51 +02:00
[node name="CSGSphere3D" type="CSGSphere3D" parent="player"]
radius = 2.0
radial_segments = 30
rings = 18
material = SubResource("StandardMaterial3D_t1cxb")
[node name="CollisionShape3D" type="CollisionShape3D" parent="player"]
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0)
shape = SubResource("SphereShape3D_sjmr4")
[node name="Camera3D" type="Camera3D" parent="." node_paths=PackedStringArray("player")]
transform = Transform3D(1, 0, 0, 0, 0.951057, 0.309017, 0, -0.309017, 0.951057, 0, 4.64082, 18.3615)
environment = SubResource("Environment_srrj6")
current = true
script = ExtResource("3_as6nl")
player = NodePath("../player")