implemented basic interface

This commit is contained in:
Jonas Weinz 2019-03-06 12:11:43 +01:00
parent 7956fad8e9
commit 4696421923
9 changed files with 574 additions and 0 deletions

11
game_manager.js Normal file
View File

@ -0,0 +1,11 @@
class GameManager
{
constructor(grid)
{
this.grid = grid;
this.dummy_player = new Player("test_player", "rgb(0,128,0)");
this.grid.player_change_listener(this.dummy_player);
}
}

124
grid.js Normal file
View File

@ -0,0 +1,124 @@
class Grid
{
constructor(n, grid_container_div, tile_width, tile_height, ground_color)
{
this.n = n;
this.grid_container_div = grid_container_div;
this.tile_width = tile_width;
this.tile_height = tile_height;
this.ground_color = ground_color;
this.subgrids = []
console.log("create grid of size " + this.n);
this.create();
}
create()
{
var x,y;
for (y = 0; y < this.n; y++)
{
var div_row = this.grid_container_div.appendChild(document.createElement("div"));
var row = [];
for (x = 0; x < this.n; x++)
{
var div_subgrid = div_row.appendChild(document.createElement("div"));
div_subgrid.className = "subgrid-container";
row.push(new Subgrid(this.n, x,y,div_subgrid,this.tile_width, this.tile_height, this.ground_color));
row[x].register_click_callback((i,j,k,l) => this.click_listener(i,j,k,l));
}
this.subgrids.push(row);
}
}
register_click_callback(func)
{
this.click_callback = func;
}
click_listener(sub_x, sub_y, x,y)
{
this.click_callback(sub_x, sub_y, x,y);
}
player_change_listener(player)
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.subgrids[y][x].player_change_listener(player);
}
}
}
activate_all()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.subgrids[y][x].activate_all();
}
}
}
deactivate_all()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.subgrids[y][x].deactivate_all();
}
}
}
block()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.subgrids[y][x].block();
}
}
}
unblock()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.subgrids[y][x].unblock();
}
}
}
on_screen_orientation_change(tile_w,tile_h)
{
this.tile_width = tile_w;
this.tile_h = tile_h;
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.subgrids[y][x].on_screen_orientation_change(tile_w, tile_h);
}
}
}
}

27
index.html Normal file
View File

@ -0,0 +1,27 @@
<html>
<link rel="stylesheet" type="text/css" href="style.css">
<head>
<meta name="viewport" content="width=device-width, user-scalable=no" />
<!-- <link rel="manifest" href="manifest.json" /> -->
<!-- <link rel="icon" href="icon.png" type="image/png"/> -->
<!-- <script defer src="site.js"></script> -->
<title>ultimate tictactoe</title>
</head>
<body>
<div id="main-container" class="main-container">
<!-- <div id="sidebar-container" class="sidebar-container"> -->
<!-- <div id="control-container" class="control-container"></div> -->
<!-- <div id="info-container" class="info-container"></div> -->
<!-- </div> -->
<div id="grid-container" class="grid-container"></div>
</div>
<script src="player.js"></script>
<script src="tile.js"></script>
<script src="grid.js"></script>
<script src="subgrid.js"></script>
<script src="game_manager.js"></script>
<script src="sidebar.js"></script>
<script src="main.js"></script>
</body>
</html>

13
main.js Normal file
View File

@ -0,0 +1,13 @@
var style = getComputedStyle(document.body);
var n = style.getPropertyValue("--tictactoe_n");
var tilesize = style.getPropertyValue("--tile-size");
var default_opacity = style.getPropertyValue("--opacity");
var ground_color = style.getPropertyValue("--ground-color");
var grid = new Grid(n, document.getElementById("grid-container"), tilesize, tilesize, ground_color);
var game_manager = new GameManager(grid);
window.addEventListener("resize", function() {
var tilesize = getComputedStyle(document.body).getPropertyValue("--tile-size");
grid.on_screen_orientation_change(tilesize, tilesize);
})

30
player.js Normal file
View File

@ -0,0 +1,30 @@
class Player
{
constructor(name, color)
{
this.name = name;
this.color = color;
}
set_name(name)
{
this.name = name;
}
set_color(color)
{
this.color = color;
}
get_name()
{
return this.name
}
get_color()
{
return this.color;
}
}

0
sidebar.js Normal file
View File

95
style.css Normal file
View File

@ -0,0 +1,95 @@
html, body {
overflow-x: hidden;
}
body {
margin: 0;
background: rgb(39, 34, 39);
outline: 0;
position: relative;
}
:root{
--tictactoe_n: 3;
--button-margin: 0.5vh;
--tile-size: calc((100vh / (var(--tictactoe_n) * var(--tictactoe_n))) - 2 * var(--button-margin));
--opacity: 0.2;
--border-radius: 1vh;
--sidebar-width: 25vh;
--ground-color: rgb(58, 67, 73);
--board-size: calc(var(--tictactoe_n) * var(--tictactoe_n) * var(--tile-size) + var(--tictactoe_n) * var(--button-margin) * 4);
--sidebar-height: none; /* unused if not in portrait mode */
}
/* override settings on portrait mode: */
@media (orientation: portrait) {
:root{
--button-margin: 0.5vw;
--tile-size: calc((100vw / (var(--tictactoe_n) * var(--tictactoe_n))) - 2 * var(--button-margin));
--border-radius: 1vw;
--sidebar-width: 40vw;
--sidebar-height: 15vw;
}
}
.main-container {
text-align: center;
white-space: nowrap;
padding-top: calc(50vh - 0.5 * (var(--grid-height) * var(--tile-size)) - var(--border-radius));
}
/* override settings on portrait mode: */
@media (orientation: portrait) {
.main-container {
white-space: normal;
padding-top: calc(50vh - 0.5 * (var(--grid-height) * var(--tile-size) + 2 * var(--sidebar-height)) - 2 * var(--border-radius));
}
}
.grid-tile {
position: absolute;
width: var(--tile-size);
height: var(--tile-size);
float: center;
background: none;
}
.grid-button {
border-radius: var(--button-margin);
margin: var(--button-margin);
width: calc(var(--tile-size) - (var(--button-margin) * 2));
height: calc(var(--tile-size) - (var(--button-margin) * 2));
display: inline-block;
outline: 0;
transition-duration: 0.1s;
}
.grid-button:focus {
outline: 0!important;
}
.grid-container {
border-radius: var(--border-radius);
padding: var(--border-radius);
margin: auto;
width: calc(var(--board-size));
height: calc(var(--board-size));
background: rgba(0, 0, 0, var(--opacity));
display: inline-block;
transition-duration: 0.5s;
}
.subgrid-container {
border-radius: var(--border-radius);
padding: var(--border-radius);
margin: auto;
width: calc(var(--tictactoe_n) * var(--tile-size));
height: calc(var(--tictactoe_n) * var(--tile-size));
background: rgba(0, 0, 0, var(--opacity));
display: inline-block;
transition-duration: 0.5s;
}

144
subgrid.js Normal file
View File

@ -0,0 +1,144 @@
class Subgrid
{
constructor(n, sub_x, sub_y,subgrid_container_div, tile_width, tile_height, ground_color)
{
this.n = n;
this.subgrid_container_div = subgrid_container_div;
this.tile_height = tile_height;
this.tile_width = tile_width;
this.cells = [];
this.sub_x = sub_x;
this.sub_y = sub_y;
this.ground_color = ground_color;
this.create();
console.log("new subgrid created");
}
create()
{
var x,y;
for (y = 0; y < this.n; y++)
{
var div_row = this.subgrid_container_div.appendChild(document.createElement("div"));
var row = [];
for (x = 0; x < this.n; x++)
{
var div_button = div_row.appendChild(document.createElement("div"));
div_button.className = "grid-tile";
var button = document.createElement("button");
button.className = "grid-button";
div_button.appendChild(button);
var b_x = x;
var b_y = y;
var b_w = this.tile_width;
var b_h = this.tile_height;
row.push(new Tile(b_x, b_y, b_w, b_h, button, this.ground_color, div_button));
// TODO: register listener?
row[x].register_click_callback((i,j) => this.click_listener(i,j));
}
this.cells.push(row);
}
}
register_click_callback(func)
{
this.click_callback = func;
}
click_listener(x,y)
{
this.click_callback(this.sub_x, this.sub_y, x, y);
}
player_change_listener(player)
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.cells[y][x].player_change_listener(player);
}
}
}
unlock_request_listener(x,y)
{
// TODO: unused so far
//return this.unlock_request_callback(x,y);
return false;
}
activate_all()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.cells[y][x].activate();
}
}
}
deactivate_all()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.cells[y][x].deactivate();
}
}
}
block()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.cells[y][x].lock();
}
}
}
unblock()
{
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.cells[y][x].unlock();
}
}
}
on_screen_orientation_change(tile_w,tile_h)
{
this.tile_width = tile_w;
this.tile_h = tile_h;
var x,y;
for (y = 0; y < this.n; y++)
{
for (x = 0; x < this.n; x++)
{
this.cells[y][x].update_css_transform(tile_w, tile_h);
}
}
}
}

130
tile.js Normal file
View File

@ -0,0 +1,130 @@
class Tile
{
constructor(x,y,w,h, elem, ground_color, div)
{
this.x = x;
this.y = y;
this.w = w;
this.h = h;
// reference to element
this.elem = elem;
this.ground_color = ground_color;
this.div = div;
this.locked = false;
this.div.style.transform = "translate( calc( " + x + "*" + w + "), calc(" + y + "*" + h + "))";
this.player = null;
this.reset();
this.bind();
}
update_css_transform(w,h)
{
this.w = w;
this.h = h;
this.div.style.transform = "translate( calc( " + this.x + "*" + this.w + "), calc(" + this.y + "*" + this.h + "))";
}
register_click_callback(func)
{
this.click_callback = func;
}
register_unlock_request_callback(func)
{
this.unlock_request_callback = func;
}
player_change_listener(player)
{
this.player = player;
}
bind()
{
this.elem.addEventListener("mouseenter", c => this.on_mouseenter(c));
this.elem.addEventListener("mouseleave", c => this.on_mouseleave(c));
this.elem.addEventListener("mousedown", c => this.on_click(c));
// TODO: bind player listener
}
reset()
{
this.elem.style.backgroundColor = this.ground_color;
this.elem.style.opacity = 1;
this.deactivate();
}
lock()
{
this.locked = true;
}
unlock()
{
this.locked = false;
}
deactivate()
{
this.is_activated = false;
this.elem.style.opacity = 0.3;
this.elem.style.border = "none";
}
activate()
{
this.is_activated = true;
this.elem.style.background = this.player.get_color();
this.elem.style.opacity = 1.0;
this.elem.style.border = "2px solid rgba(255,255,255,0.3)";
}
on_mouseenter()
{
if (!this.is_activated && !this.locked)
{
this.elem.style.background = this.player.get_color();
this.elem.style.opacity = 0.7;
this.elem.style.border = "1px solid rgba(255,255,255,0.3)";
}
}
on_mouseleave()
{
if (!this.is_activated && !this.locked)
{
this.elem.style.background = this.ground_color;
this.elem.style.opacity = 0.3;
this.elem.style.border = "none";
}
}
on_click()
{
if (this.locked)
{
// just check whether we can request an unlock. if not we're
// doing nothing!
if (!this.unlock_request_callback(this.x, this.y))
{
return;
}
}
var active_before = this.is_activated;
this.activate();
if (!active_before)
{
this.click_callback(this.x, this.y);
}
}
}